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Battle for wesnoth mods
Battle for wesnoth mods













battle for wesnoth mods
  1. #Battle for wesnoth mods plus#
  2. #Battle for wesnoth mods download#

The Rise of Wesnoth: This campaign features Prince Haldric, the first king and founder of Wesnoth.It is about a supposed heir to the throne of Wesnoth, Konrad, against the evil queen of Wesnoth, Asheviere. Heir to the Throne: The first and earliest campaign as well as the most developed and popular in The Battle for Wesnoth.

battle for wesnoth mods

The South Guard: An introductory campaign in which a young knight takes command of the South Guard.A Tale of Two Brothers: A beginner campaign about a knight who attempts to rescue his brother from an evil mage.Official campaigns for the game change over time. There are many campaigns that are included with the official distribution of the game. It also allows a user to create new content, which could eventually change every aspect of the game.Īlso, there is a Wesnoth editor that allows users to create new maps. This allows any user to edit units, campaigns, races, attributes, savefiles, user interface layout or maps. cfg files, which are written in WML, or WesnothMarkupLanguage.

#Battle for wesnoth mods download#

It is possible to create user-defined factions and eras, or to download them as "Add-ons" from the campaign server.Īll contents for the game are stored as. Although these sets can be similar to multiplayer factions, they do not depend on them. This set can change during the campaign, reflecting the campaign plot. In single-player mode, each campaign can specify a different set of recruitable units. Players sometimes refer to factions as "races", which is incorrect, because there can be units of multiple races in one faction (such as Elves, Humans, and Woses in the Rebels faction), and units of the Human race appear in many factions. Alliance of Darkness: Undead + Northerners + some Knalgans.Alliance of Light: Loyalists + Rebels + some Knalgans.Wose: A tree‐like creature in the rebel faction Great War Knalgans: Dwarves, Human outlaws, and Gryphon riders.Undead: Skeletons and other undead, as well as Human dark adepts.Northerners: Trolls, Orcs, Goblins, and Nagas.

#Battle for wesnoth mods plus#

  • Rebels: Mostly forest Elves plus Human mages, Woses, and some Mermen.
  • Loyalists: Mostly Humans of the Wesnoth kingdom plus some Mermen, and (in Age of Heroes) Ogres.
  • The Great War era contains only two factions: Alliance of Light, and Alliance of Darkness. The first two eras contain six factions: Loyalists, Rebels, Northerners, Undead, Knalgans, and Drakes the difference is that Default era allows recruiting only low-level units, where as Age of Heroes allows also recruiting higher-level units. The game contains three eras with the download: Default, Age of Heroes, and Great War. An Era is selected before starting the game, and players can choose only factions from this era. The advantage of playing with a random faction is that with fog of war, the opponent does not know the player's faction until their armies first meet.Īn era is a group of factions balanced against each other. There is also the possibility to select a "Random" faction, which means that a random faction will be selected for this player. Players select their faction before starting the game. There are single-player campaigns as well as various multiplayer game modes.Ī faction is a group of unit types a player can recruit. This is known as the alignment of a unit. For example, Orcs are best at night, Humans at day. The night and day cycle also affects some of the races' power. With the recall option(Only available in campaigns), it becomes possible to call back veteran units from earlier levels if they didn't die in combat. When they reach a certain amount, they level up and become stronger. Individual units can gain experience in battles. For example, Elves have a very strong defense value in the forest while they are extremely vulnerable in water. The defensive strength of a unit is affected by its race and the terrain it stands on. The game maps are structured as hex grids. Each race has its own unique characteristics along with their own weaknesses and strengths. The game features different races: Dwarves, Elves, Undead, Orcs, Drakes (Dragons), Loyalists and Dunefolk (Humans).















    Battle for wesnoth mods